
BPM AI
An AI we trained ourselves so you can try and enjoy the mod in single player. It plays Terran, Zerg and Protoss.
How it was trained
2,000+pro replays (the provided dataset)
3,000+self-play games (AI vs AI)
3playable races
5difficulties
Difficulties
APM, EAPM, vision and reaction delay scale with the difficulty.
EasyMediumHardProChallenge
Pro is the difficulty the AI was trained at; Challenge is the highest, used as the final gate of the human-vs-AI event.
Pro difficulty limits
These numbers come from analysing about 2,000 pro replays. Vision is based only on what scouting reveals, supplemented by pre-trained knowledge and simulation.
650Peak APM
450Average APM
250EAPM
5-8msReaction delay
AI statistics
Collecting
The AI's ban-pick rates and win rates will appear here once collection starts. The player side only uses data from people who agreed to share replays.